Now playing in the engineKerr Black Hole — Surround

Music visualizer

Everdust

Calm 3D worlds that hear music.

Join the waitlistComing soon to Apple Vision Pro

Every world in Everdust is a live simulation, not a video. Galaxies, black holes, living fluids, a slime mould that thinks without a brain. The music doesn’t sit on top of them. It moves their physics.

Worlds

One engine. Endless weather.

Scroll, and each world turns to dust and becomes the next. Every frame on this page was rendered by the Everdust engine.

01 / 06

Galaxies collide

Two spirals fall through each other and tear into tidal tails.

  1. Galaxies collide
  2. Two black holes, about to merge
  3. Chaos, drawn in light
  4. A slime mould with no brain
  5. The cosmic web
  6. Mandelbulb

Hear it

The music is the physics.

In Ferrofluid the bass is the magnet: past a threshold the spikes rise, and they sharpen as it swells. The mids turn the lattice and the highs light the studio. Every scene has its own mapping, and nothing is pasted on top.

  • Mixes Built-in mixtapes of full tracks from independent artists, or describe a mood and get a mix.
  • Play from your phone Play anything on your iPhone and send it over your Wi-Fi.
  • Your music Songs from Files, and music you bought.
  • Listen to the room The microphone hears the speakers. Nothing is recorded.

Touch it

Reach in. Stir the stars.

On Vision Pro your hands are part of the simulation. Particles flow around your fingers and swirl closed behind them. Try it here: move your cursor, or your finger, through the dust.

In the headset: hands sweeping through Galaxy Collision. Engine render.

Bring it home

Let the dust settle on your table.

Switch to In your room and Everdust senses your space. Worlds rest on your real table, spill over its edge and stop at your walls. The fine lines here are the room as the app sees it.

Up close

Blow it up. The detail holds.

Pull a scene apart with both hands. The engine spends its effort where you are looking: finer points, sharper surfaces, more of the pattern.

A Turing-pattern torus, Morphogen, rendered at 1×, 2.5× and 6× scale

Walk into the painting

Step through the frame.

Van Gogh’s wheat field and Monet’s footbridge, rebuilt as hundreds of thousands of brush strokes all around you. Turn your head and the painting keeps going. The strokes sway with the bass.

Wheat Field with Cypresses, Vincent van Gogh, 1889

Wheat Field with Cypresses, Vincent van Gogh, 1889. Public domain.

Delay Network

Watch chaos fall into sync.

A living network of chaotic oscillators, each hearing its neighbours a moment late. In the breakdown they scatter; on the drop they snap into one shared loop. This one is running live in your browser. Poke it.

In sync0%

Tap a node to knock it off the beat.

In the app

A sculpture you can walk around: crowns of oscillators, delayed links you can rewire, a correlation floor, lag arcs, and a walkable bifurcation landscape, the road to chaos under your feet.

Open the full web version

The library

121 worlds, and counting.

Cosmos, chaos, life and minds. Surround worlds you stand inside, sculptures you walk around, and new ones in every update.

  • Iris, a scene in Everdust
  • Fur Vortex, a scene in Everdust
  • Saturn's Rings, a scene in Everdust
  • Murmuration, a scene in Everdust
  • Morphogen (Turing), a scene in Everdust
  • Cymatics, a scene in Everdust
  • Orbitals (Hydrogen), a scene in Everdust
  • Particle Vortex, a scene in Everdust
  • The Eye — Surround, a scene in Everdust
  • Blox Mandala, a scene in Everdust
  • Neurons — Surround, a scene in Everdust
  • Familiar, a scene in Everdust
  • The Replication Fork — Surround, a scene in Everdust
  • Generations (Life), a scene in Everdust
  • Infinity Mirror II, a scene in Everdust
  • Inside the Hopf Fibration — Surround, a scene in Everdust
  • One More Year, a scene in Everdust
  • Inside the Atom — Surround, a scene in Everdust
  • Black Hole, a scene in Everdust
  • Quicksilver, a scene in Everdust
  • No Brain (Slime Mould), a scene in Everdust
  • Eye of God, a scene in Everdust
  • Bouncing Orbs, a scene in Everdust
  • Julia Fractal, a scene in Everdust
  • Quicksilver II, a scene in Everdust
  • Galaxy Collision II — Merger, a scene in Everdust
  • Latent Space, a scene in Everdust
  • Faraday Dish, a scene in Everdust
  • Butterfly (Chaos), a scene in Everdust
  • Binary Black Hole, a scene in Everdust
  • Rain on Glass, a scene in Everdust
  • Double Slit, a scene in Everdust
  • Totem IV — Cathedral, a scene in Everdust
  • Chrome Maze, a scene in Everdust
  • Vibrating Molecules, a scene in Everdust
  • Circle Portal, a scene in Everdust
  • Cable Vortex, a scene in Everdust
  • Inside a Cell — Surround, a scene in Everdust
  • Latent Space VII — The Real Space, a scene in Everdust
  • Strange Attractors, a scene in Everdust
  • Mandelbulb, a scene in Everdust
  • The Cosmic Web, a scene in Everdust

Inside a mind

Turn on Words. Read a thought.

Some scenes show a language model at work: attention heads reaching back through a sentence, the residual stream, a thought’s path through the layers. Flip Words on and every light gets its token.

Attention XI — Inside a Real Mind, Words offAttention XI — Inside a Real Mind, Words on: each token labelled

Stories

From the first light to the last star.

Chaptered journeys through deep time. Watch a chapter, then step inside its live simulation and read what’s real and what’s still a guess.

The Story of Everything

From the first light of the universe to the planet under your feet.

  • 3D 360° film
  • Step inside
  • Learn
  • 9 chapters
  1. The Story of Everything, chapter I: First Light (its live Step inside simulation)
  2. The Story of Everything, chapter II: The Cosmic Web (its live Step inside simulation)
  3. The Story of Everything, chapter III: Galaxies Collide (its live Step inside simulation)
  4. The Story of Everything, chapter IV: A Star Dies (its live Step inside simulation)
  5. The Story of Everything, chapter V: The Sun Is Born (its live Step inside simulation)
  6. The Story of Everything, chapter VI: Planets (its live Step inside simulation)
  7. The Story of Everything, chapter VII: Theia (its live Step inside simulation)
  8. The Story of Everything, chapter VIII: Four Billion Years (its live Step inside simulation)
  9. The Story of Everything, chapter IX: Home (its live Step inside simulation)

The Future of Everything

From tonight's sky to the last star, and what comes after.

  • Step inside
  • Learn
  • 9 chapters
  1. The Future of Everything, chapter I: Tonight (its live Step inside simulation)
  2. The Future of Everything, chapter II: The Brightening Sun (its live Step inside simulation)
  3. The Future of Everything, chapter III: Milkomeda (its live Step inside simulation)
  4. The Future of Everything, chapter IV: The Red Giant (its live Step inside simulation)
  5. The Future of Everything, chapter V: The Last Breath (its live Step inside simulation)
  6. The Future of Everything, chapter VI: The Last Stars (its live Step inside simulation)
  7. The Future of Everything, chapter VII: The Dark Era (its live Step inside simulation)
  8. The Future of Everything, chapter VIII: Black Holes (its live Step inside simulation)
  9. The Future of Everything, chapter IX: After Everything (its live Step inside simulation)

Make your own

Describe a world. Watch it come alive.

Type or say what you want to see. The Creator designs a live simulation, with its shapes, forces and colours and the way each one moves to the music, usually in under a minute. Then change it in plain words.

Describe a world

“a jellyfish of light that pulses with the bass”

Live, and listening

Everywhere you are

Every screen you own, and the one you wear.

  • Apple Vision Pro

    Full immersion, or In your room. Hands that stir. Sound that comes from inside the scene.

    Coming soon
  • iPhone and iPad

    A window into every world. Send music from your phone, or let it listen to the room.

    Coming soon
  • Mac

    Listens to Spotify or Apple Music as they play, and fills the screen.

    Coming soon
  • Apple TV

    Ambient mode: a slow lap through every world on the biggest screen in the house.

    Coming soon
  • Meta Quest

    The same worlds on Quest 3 and 3S.

    In development

Coming soon

Be first inside.

Join the waitlist for launch news, or ask for a TestFlight invite and try the beta on your own devices.

Where will you use it?

We’ll only use your email to tell you about Everdust. Unsubscribe any time. Privacy